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hexagon>square

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hexagon>square
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  • Hey… on this chess board… is a diagonal one or two spaces?
  • Well then how do you solve that? With another shape?
  • It’s the square root of two spaces… and it corrupts the meaning of space, because if you start in one corner on a chess board and go straight to all the other ones with a straight line, the opposite corner will not make it there in the same amount of tiles. Gross!
  • Yes.
  • Well then how do you solve that? With another shape?
  • What shape?
  • The hexagon, because it has 6 “true” neighbors, unlike the square who has 4 “true” neighbors and 4 “fake” ones. 6>4 therefore the hexagon is better, because, like I said earlier, it doesn't corrupt the laws of the universe..
  • Yes.
  • Bruh why do you care so much about this?
  • HMMMMM…. I wonder who wins…
  • Shut up. For a very long time there has been massive arguments and bickering over which is better for game boards—
  • the hexagon, or the square. The hexagon is better for the reasons I mentioned earlier, but also for many others that I don’t feel like explaining. Square seems simple and good at first, but usually anything that is the first thing you think of, and is easy to implement, is never good.
  • Why not?
  • But how would we implement this into chess?
  • Because they’re terrible, inefficient, and cause spacial and existential suffering.
  • Anything could work with extensive thought and effort.
  • hmm
  • hmm
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