Paieška
  • Paieška
  • Mano Siužetinės Lentos

Solving Projectile Motion

Sukurkite Siužetinę Lentą
Nukopijuokite šią siužetinę lentą
Solving Projectile Motion
Storyboard That

Sukurkite savo siužetinę lentą

Išbandykite nemokamai!

Sukurkite savo siužetinę lentą

Išbandykite nemokamai!

Siužetinės Linijos Tekstas

  • Hey Sophia!
  • You we’re so good at solving projectile motion earlier in class. I just wondered if you could teach me how? I’m having a hard time understanding it.
  • Hi Dianna! Why did you called me?
  • Thank you so much!
  • Sure! I would love to help a friend. Let’s study at my house.
  • Can you read the question, written on the book?
  • A skater starts to move with constant acceleration. After 15 seconds, the velocity is now 25 m/s. Solve for its acceleration.
  • You will solve it by following the GFSA rule: Given, Formula, Solution, and Answer. First, the given are: vI = 0, t = 15 s, and vf = 25 m/s. Second, the formula we will be using is vx-vIx/t so it will be 25 m/s - 0 / 15 s. 25 m/s minus 0 is still 25 m/s then divide it by 15 s. The answer will be 1.67 m/s²
  • You’re welcome!
  • You are such a genius! Now i get it. Thank you so much for helping me.
  • You will solve it by following the GFSA rule: Given, Formula, Solution, and Answer. First, the given are: vI = 0, t = 15 s, and vf = 25 m/s. Second, the formula we will be using is vx-vIx/t so it will be 25 m/s - 0 / 15 s. 25 m/s minus 0 is still 25 m/s then divide it by 15 s. The answer will be 1.67 m/s²
Sukurta daugiau nei 30 milijonų siužetinių lentelių