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Game Design

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Game Design
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इसे मुफ़्त में आज़माएं!

स्टोरीबोर्ड पाठ

  • PrettyMuchEvereyone
  • Underworld portal opens up and demons/monsters began spreading throughout the land
  • Demons/Monsters begin pillaging surrounding villages and killing all humans
  • The hero, who is still an adolescent, returns to his village after scavenging for food to his village on fire and his parents killed
  • The hero vows to get revenge and seal the portal for eternity and begins dedicating his life to learning new combat skills
  • The hero finally decides he is ready to embark on his journey of revenge once he mastered the basics of all 3 combat styles
  • The hero traverses through the burning forest - eliminating every mob that dare challenges him
  • The hero meets a lone survivor (merchant) who offers to help him during his journey by providing him new tools and buffs
  • The hero clears the burning forest, entering the next level (large cave/mountain rage)
  • The hero encounters new mobs that he has never before seen and begins to adapt his combat style in order to survive (Verticality/attributes)
  • The hero clears the cave/mountain range and encounters the devil’s general. After a long drawn out battle, the hero ultimately succeeds in beating the general and obtains the key to the underworld.
  • Once in the underworld, the hero finally encounters the devil and his minions. The merchant, now greatly injured, offers one last chance to boost armor/hp and to upgrade one weapon. Eventually, the hero defeats the devil. The portal then begins to disappear, as well as all lingering mobs
  • The hero returns to the real world to find a village/town that has survived due to his final battle. He begins to realize his feat and feels accomplished in saving them - and then an end trailer of some sort
30 मिलियन से अधिक स्टोरीबोर्ड बनाए गए