The main menu for my game, is to showcase the character looking confused, wondering where his girlfriend has gone.It also shows a loud speech bubble letting the audience know what the game is called, 'What's That Sound?'.
Character (3rd) Person
This is the Town of Music. It's mostly filled with rich people and musicians. There is a group of paparazzi that is surrounding two of the known people in the town.Whilst walking down town, a red apron guy approaches you. He works under the big pianist boss that kidnapped your girlfriend. He has a brief attempt to stop John, with a sound and music effects that he has to guess right.
World seen by character.
ENEMIES
Zooming in on the first level for my game, showcases the man in the red apron with a cunning grin in attempt to stop the main character and make him guess the sound that is being played.
Enemies, Assets, Rewards
MAIN CHARACTERJOHN
REWARDKIERA
In this boss level, the character is running to save his girlfriend in third person. This is how the game is portrayed all in 3D.
John is in his room looking at where his girlfriend was last spotted, he can't seem to find her, this is his point of view.
The 2 workers for the Vampire Pianist who's the big boss wears a red apron of some description to identify they are on the same team.