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Texto del Guión Gráfico

  • Exposition
  • "Beasts of England, beasts of Ireland.."
  • Comrades, let us over take the farm.We animals cannot stand the abuse any longer!
  • Conflict
  • get back! no more food!!
  • Rising Action
  • ahhhhhh!!
  • Old Major is telling the animals that he is going to die soon. The animals are in terrible living conditions. He needs the animals to reassure him that they will take over Manor farm and drive Mr. Jones out.
  • Climax
  • What was that?! Help!
  • Jones and his men are driven out of the farm by the animals. They all rebel against him and take over everything. Manor Farm becomes Animal Farm. The pigs take charge and there is some foreshadowing to power here. 
  • Falling Action
  • ahhhh help!!!!
  • This is the battle of Cowshed. Jones and his men come back to take control over animal farm. Snowball the pig gave orders and lead the animals. The animals chase the men out getting injured in the process. In the end, they regain the farm. 
  • Resolution
  • This is the Battle of the Windmill. The men from neighboring farms (Foxwood and Pinkerton) blew up the windmill.
  • Boxer is beginning to grow weak. He falls one day on the farm and a cart labeled "Knackers" takes him away. This was Napoleon's doing but told all the farm it was men. He really sold Boxer for more whiskey. Some of the animals start to get suspicious and skeptical.
  • Knackers
  • A few days after Boxer was carted away, the pigs started to walk on two legs. Pilkigton and Foxwood join Napoleon at the table inside Mr. Jones' house and play cards. Animal Farm is renamed as Manor arm to close up a full circle ending.
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